Will be as attentive as Sherlock Holmes
So the child can always contact you
You can memorize new words and the most complex rules faster
Capture new information instantly
Did you ever get lost at the mall?
The handicraft you made for school will not be forgotten on the table
Take advantage of the brain’s capabilities to the max
The most frequent complaint of people in everyday life is a bad memory, and it doesn’t matter if it’s the name of the first teacher or where the keys to the apartment are.
Memory training is necessary for the child’s full and harmonious development. The inability to absorb new information has a negative impact on educational success, communication in society, thinking and individual abilities. Interactive training programs will help children quickly remember large amounts of information.
Authors’ algorithm will select interesting and useful tasks for effective memory development. Children can find their own approach: group details, say a sequence aloud or connect objects with a familiar story. Discuss which approach helped instead of considering only the final score.
7 unique simulator games for better memory and an adaptive learning program. Solid scientific basis. Beautiful, interesting and very useful.
After a short exercise, ask your child to recall the steps in a recipe or a few things needed for a walk. Avoid turning every conversation into a test: leave room for curiosity and mistakes.
We tried to make your training interesting, and the advanced system of statistics will allow to control the regularity of training and progress. You can also compare your results with other users.
Interesting theory
Unique author’s developments
To assess current level and results
Daily workout will adapt to your progress




Memory tasks ask a child to notice information, retain it and recall it: recognise a picture, restore an order or remember a position. First understand exactly what the game asks the child to remember.
Children can find their own approach: group details, say a sequence aloud or connect objects with a familiar story. Discuss which approach helped instead of considering only the final score.
After a short exercise, ask your child to recall the steps in a recipe or a few things needed for a walk. Avoid turning every conversation into a test: leave room for curiosity and mistakes.
Remembering images and remembering words are different tasks. Vary the material and revisit a difficult example later. If your child is tired or distracted, a break may help more than repeated attempts.
Imagine three stops on a walk: home → park → library. Say the route aloud and invent a short story that connects these places.
Which place is between home and the library?
The park comes second in the chain: home → park → library. A connected story can help retain the order.
This is a separate page example, with no timer, registration or saved profile result. Course games have their own rules.
Tasks may involve remembering images, positions, pairs and element order. Each game has its own rules: read the instructions before the first round.
Discuss fewer details at a time, review the rule and try naming a memory strategy. A mistake in one game is not an assessment of all your child’s abilities.
Accuracy and a clear strategy come first. Discuss speed later if the particular game uses it. This page example has no time limit.
Read the description and try the example below. The start button takes you to registration or course activation in your account. Access conditions are shown before starting the course.
Begin with one short exercise and watch how your child feels. Leave time to discuss the rule and a mistake. Manageable regular practice is more useful than rushing; there is no mandatory session length for every child.
At first, read the instructions together and ask your child to explain the rule in their own words. Help with the controls while letting the child choose the answer. Take a break if the exercises become tiring.