I wonder how to solve a problem 3.21 generate asuch that its Develop an M-file function that is passed tw8 sucr vll and returns θ.(c) and the magnitude or(c), and generates three-dimensional plot of the three vectors (a), tb), and with their origins at zero. Use dashed lines for (a) and (b) and a solid line for (c). Test your function for the following vectors nunda n. The first cases to 2 dec- 一0.125. (a) a = [6 4 2]; b = [264]; :elapsed (c) a [2 -2 1]; b 4 2 -4]; ld be set (d) a I-1 0 0] b [0 1 0] 3.21 Based on Example 3.6, develop a script to produce an animation of a bouncing ball where vo5 m/s and 0 50% 1). and To do this, you must be able to predict exactly when the ball st it for hits the ground. At this point, the direction changes (the new une 21, angle will equal the negative of the angle at impact), and the PROBLEMS to do this velocity will decrease in magnitude to reflect energy loss function due to the collision of the ball with the ground. The change % functi in velocity can be quantified by the coefficient of restitution C which is equal to the ratio of the velocity after to the ve- locity before impact. For the present case, use a value of C,-0.8 3.22 Develop a function to produce an animation of a parti- cle moving in a circle in Cartesian coordinates based on ra- dial coordinates. Assume a constant radius, r, and allow the 3.23 De angle, θ, to increase from zero to 2π in equal increments. plot fro The function's first lines should be elapsed ld be set %nm Test your 1), and ary 29 2008 the dif- mini- ble. In ion for phasor nates to generate asuch that its Develop an M-file function that is passed tw8 sucr vll and returns θ.(c) and the magnitude or(c), and generates three-dimensional plot of the three vectors (a), tb), and with their origins at zero. Use dashed lines for (a) and (b) and a solid line for (c). Test your function for the following vectors nunda n. The first cases to 2 dec- 一0.125. (a) a = [6 4 2]; b = [264]; :elapsed (c) a [2 -2 1]; b 4 2 -4]; ld be set (d) a I-1 0 0] b [0 1 0] 3.21 Based on Example 3.6, develop a script to produce an animation of a bouncing ball where vo5 m/s and 0 50% 1). and To do this, you must be able to predict exactly when the ball st it for hits the ground. At this point, the direction changes (the new une 21, angle will equal the negative of the angle at impact), and the PROBLEMS to do this velocity will decrease in magnitude to reflect energy loss function due to the collision of the ball with the ground. The change % functi in velocity can be quantified by the coefficient of restitution C which is equal to the ratio of the velocity after to the ve- locity before impact. For the present case, use a value of C,-0.8 3.22 Develop a function to produce an animation of a parti- cle moving in a circle in Cartesian coordinates based on ra- dial coordinates. Assume a constant radius, r, and allow the 3.23 De angle, θ, to increase from zero to 2π in equal increments. plot fro The function's first lines should be elapsed ld be set %nm Test your 1), and ary 29 2008 the dif- mini- ble. In ion for phasor nates to


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